@AirElephant I respect your opinion mate! share. Japan. Hosted by 44 Bytes. Space Megaforce, known in Japan and Europe as Super Aleste (スーパーアレスタ, Sūpāaresuta), is a vertically scrolling shoot 'em up video game developed by Compile.It was published by Toho in 1992 for the Super Nintendo Entertainment System as part of the Aleste series. The game was published by Toho in all territories. Tasked with flying into and destroying the sphere, the Super Aleste must also destroy any reinforcements the sphere calls for which come from the deepest depths of space. ADVERTISEMENT. Below that is an intriguing image of the titular craft hanging by green tendrils above the jungle. I like all of these! the EU never liked the thick black borders, @AirElephant I don't see anything wrong with the perspective or the color blending. Yeesh. There’s way too much text even if I only look at one language; it completely overwhelms the imagery. Hold on there, you need to login to post a comment... Sega Just Showed Off A Prototype Handheld For The First Time Ever, Video: 21 Nintendo 64 Games Everyone Should Play. Last week observed three versions of ActRaiser 2 locked in combat. Last week observed three versions of ActRaiser 2 locked in combat. Welcome to Box Art Brawl, our weekly contest that pits three box art variants from around the world against each other in a fight for your vote. Which one do you like best? The Japanese version[1] has more content than the European and American versions: In episode 3 of season 1, British television show Bad Influence! Poll: Box Art Brawl: Duel #69 - The Legend Of Zelda: Breath Of The Wild, Feature: Best Super Nintendo (SNES) Games, News Japan's Mario Kart Arcades Are Being Updated To Add Infinite Green Shell Mode And Wario, News For Only The Third Month In Two Years, Switch Wasn't The UK's Best-Selling Console, News Dead Cells Unveils Second Major DLC Expansion ‘Fatal Falls’, News DOOM Eternal Switch FAQ Addresses Gyro Controls, Multiplayer, DLC And More. Always worst thing about this game the box art, game itself was quality, add was the soundtrack. ), known in North America as Space Megaforce, is a vertical-scrolling shooter video game, published by Toho and part of the Aleste series by Compile. I don't like any of them. This game was released as Super Aleste in Japan. Not sure how anyone could pick the EU one, far too busy and a wall of text on a cover is never a good look. He lives in Spain (the plain-y bit where the rain mainly falls) and his love for Banjo-Kazooie borders on the unhealthy. At least the European and U.S. artists had a modicum of talent. The Japanese version is a bit more complicated than that. In 12 abwechslungreichen Leveln kämpfen wir uns durch die Gegnermassen. Space Megaforce (aka Super Aleste) is a very unique vertical shooting experience for the master of unique vertical shooting experiences, Compile (RIP). It reminds me of a crash landing from an aerial plane stranded in the jungle. Super Nintendo World Will Open February 2021, New Images ... Join 1,068,242 people following Nintendo Life: © 2020 Nlife Media, partner of Gamer Network. (Dont know what's the top thing on the sun though). The soundtrack is amazing i would spend hours playing the music while floating in space in the demo mode. Also called Super Aleste in Europe and Japan, Space Megaforce gives players groups of enemies to fight through, 8 different weapons that can be powered up, and a whole lot of explosions. Europe. I actually want to know what's happening. July 12, 2020. After resetting the game exactly 13 times in all, at the title screen, hold Select with the cursor on Options and press Start. Super Aleste Super Aleste (Space Megaforce in North America) is a game that I wanted to write about on this site not because it does weird, over the top, exotic things. For Space Megaforce on the Super Nintendo, GameFAQs has 2 cheat codes and secrets, 10 reviews, 3 critic reviews, and 31 user screenshots. Lascia un commento / Nintendo. The story differs slightly depending on which version is played, though the opening premise is always the same. 2. Japan one....doesn't even imply it's a shooter and it's not that great. 3. This thread is archived. The names of the levels and their bosses are different. There's even a little bit of French on the box to give it an air of sophistication. 80s fighter jet porn is the best kind of porn. While the coloring on the US version is much better... why the silly name change? Super Aleste (スーパーアレスタ), known in North America as Space Megaforce, is a vertically scrolling shoot 'em up video game developed by Compile.It was published by Toho in 1992 for the Super Nintendo Entertainment System as part of the Aleste series. Share on Facebook Share on Twitter. Poll: Box Art Brawl #51 – Super Aleste / Space Megaforce. 0. It's a cool-word word salad! Well, the game is also known as Super Aleste in the PAL regions; It's only Space Megaforce in the NA NTSC region. The blending doesn’t work in some parts i agree. However, Super Aleste also offers a "Short Game", where only a set of small levels are played, with the emphasis on scoring as many points as possible. Congrats Europe on last week's awesome victory! No comparison whatsoever. The perspectives are wrong and the color blending and application is awful. Again, very '80s, very cool. Though I remember for how broken it was it one of the first emulators I used when I had a PC fast enough to run them with sound "Spaaaaaaace MegaFORRRRRRCE!". Full no-death/no miss run of Space Megaforce (aka Super Aleste, スーパーアレスタ ) on Wild mode (hardest/lunatic difficulty), my final score was 5,433,680 points. The presence of both characters, and thus the game's original ending, were cut from Space Megaforce and the European version of Super Aleste. 0. Full no-death/no miss run of Space Megaforce (aka Super Aleste, スーパーアレスタ ) on Wild mode (hardest/lunatic difficulty), my final score was 5,433,680 points. I would give it a 9/10 lol. The NA region takes it for me. hide. There's a needlessly long tagline that explains the game quite precisely. Super Aleste: EU: Toho: SNSP-AT: 091521100065: 1992 : Description "Space Megaforce™". I'm not sure why folks like the Japanese art so much. Space Megaforce is another game in the massive vertical scrolling shoot 'em up genre. Being passionate about art is great, folks, but I don't think it's necessary to snipe one another. It looks cool! But I respect your opinion. Wir müssen die Aliens aufhalten. 11 comments. The rich yellow is back in the border this time. .2. We can like what we like, and others can feel differently about what they like - it's not a zero sum game. The game's thrilling speed is its most attractive feature. Great game too, IIRC. The original Aleste fighter ship's failure to stop the sphere's growth prompts the construction of a space fighter capable of wielding amazing weaponry, that fighter being the Super Aleste. Japanese cover on account of being unique. The details on the ropes on the left and the shadows on all the piece are great. Feature: What's The Best Way To Play Super Mario Bros. If the player has enough lives that a number is used to display them, then the icon becomes red if they have at least one Special Life left. With Japan's art, it's mysterious and evocative. SUPER ALESTE equiped 2 (LASER) There are eight types of weapons to use, and each can be powered up by collecting chips (small egg-shaped items). Congratulations and commiserations as appropriate. I've seen art students, let alone professionals, turn out better work. "EU only gets half the voice. In the original Japanese story, the Super Aleste is piloted by an ace named Raz and his co-pilot is a mysterious young alien woman named Thi, a prisoner aboard the sphere who harnesses strange powers freed by the constant attacks against the sphere. There are two types of chips to find; Orange chips contribute to a level-up, but at higher levels, more chips are required to reach the next level. Gavin loves a bit of couch co-op, especially when he gets to delegate roles, bark instructions and give much-appreciated performance feedback at the end. Equipped with its own defense system, The Sphere destroys all attacks made on it by Earth's military. 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The player's health is tied to the level of their weapon. Green chips make the weapon level up instantly. This page was last edited on 30 May 2020, at 20:15. Post subject: Space Megaforce / Super Aleste. 3. Japanese one is nice and kinda moody but there's just something I've always loved about the NA one. !!! Space Megaforce is another game in the massive vertical scrolling shoot 'em up genre. Japan has a lot of detail going for it so I chose that one. The enemy movements are fast. The Japanese cover is interesting conceptually, but it doesn't represent the game properly, to me. The EU and NA covers look like gaudy promotional pieces. Thi's role in the game is to fly with Raz into the sphere, weaken its defenses and properly wrest the sphere's power source. The U.S. one is cool, though, and in close second. Also called Super Aleste in Europe and Japan, Space Megaforce gives players groups of enemies to fight through, 8 different weapons that can be powered up, and a whole lot of explosions. A beginning to end playthrough of Toho's 1992 Super Nintendo shooter, Space Megaforce. It's quite a detailed piece of art, both the ship and the pilot's armor. Do this a total of five times. To enable the game's debug mode, perform the following steps after turning the game on: 1. Japan's Mario Kart Arcades Are Being Updated To Add Infinite Green Shell Mode And Wario, For Only The Third Month In Two Years, Switch Wasn't The UK's Best-Selling Console, Dead Cells Unveils Second Major DLC Expansion ‘Fatal Falls’, DOOM Eternal Switch FAQ Addresses Gyro Controls, Multiplayer, DLC And More, Poll: Box Art Brawl #51 - Super Aleste / Space Megaforce. Europe’s, on the other hand... North America for me this week. "a cracking piece of art which blends '80s sci-fi with '80s fighter jet porn.". The others are pretty cool as well, Europe pretty accurately described the game, and NA did the same. GAME. The player's health is tied to the level of their weapon. Nostalgia. Though I like the yellow box work on the European one also. NA. Last week observed three versions of ActRaiser 2 locked in combat. That one really ropes you in and makes you wonder. !Space Megaforce is probably one of my favorite games of all time, and I just discovered it about 2 years ago. However, it is possible to convert lives into Special Lives with a certain power-up; these allow the player to come back at the exact place they were killed, losing no progress. The biggest change is the different title and logo for the NA release. C $106.00; or Best Offer; Free Shipping; From Spain; Super Aleste (Super Nintendo SNES) Genuine PAL Complete CIB, aka Space Megaforce. This week we're sticking once again with the SNES (hey, it's a great console!) SUPER ALESTE (SPACE MEGAFORCE) Share Pin Tweet Share. Also the version I owned back in the day. The intro movie and attract mode for Super Aleste on the Super Nintendo. 92% Upvoted. It's ramshackle in its spacing and the text is partially obscured by the background. MEGAFORCE! The European one is my favorite: a combination of the artwork of the US one with the proper name. I. Das Spiel erschien 1992 in allen 3 Regionen. Worse, the contrast between the baby’s-first-time-eating-carrots yellow and the black is horrifically jarring. ... Super Aleste is one of my all time favourite shmups. The rest of the world, it works, but it's nothing special. The NA one is a mess. The Super Famicom cover kicks things off in style with a rich yellow strip at the top acting as the background to a beautifully shiny and embossed logo that couldn't be more late-'80s/early-'90s if it tried. [4], Learn how and when to remove this template message, Intro, ending and music of the Japanese version, https://www.mangaupdates.com/series.html?id=96156, https://en.wikipedia.org/w/index.php?title=Space_Megaforce&oldid=959825084, Super Nintendo Entertainment System games, Super Nintendo Entertainment System-only games, Articles needing additional references from June 2016, All articles needing additional references, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles containing Japanese-language text, Creative Commons Attribution-ShareAlike License. [3], A manga based on the game and written by Kubo Muneo, was published by 'Monthly ASCII Comic' and released on February 22, 1993 in Japan. Japan's box is great; getting a fun Akira vibe through it. I don’t usually say this, but Europe is downright hideous this time round. The North American version is your typical shmup Excuse Plot: a Featureless Protagonist is sent to stop an alien threat and destroy its homeworld. Next, at the same point in the game, hold L + R + Start and press Selectto reset the game a total of eight more times. The music, speed, colour scheme and anouncer's voice makes it a must play. I love the Japanese one, it’s really cool and pretty-looking. I do prefer the darker colors on the European box art compared to North America. Ein Thread zu diesem kleinen Klassiker ist in meinen Augen längst überfallig. Japanese one looks nice but doesn't make enough sense. After much destruction, the sphere hovers over the jungles of South America, drawing lines into the ground similar to the Nazca Line drawings as it expands itself and draws energy from the jungle foliage. Pick your favourite, give it a click, and click on the 'Vote' button: And that's all for this week. The North American version is your typical shmup Excuse Plot: a Featureless Protagonist is sent to stop an alien threat and destroy its homeworld. Picking up chips causes the player's current weapon to level-up, to a maximum of six. I just like that cool looking sliced up white ball thing on the Japanese cover. Super Aleste ist eines der besonders guten Shmups auf dem Super Nintendo. Your shots and the enemies' shots are fast. But sometimes, the simpler ones work better than the crowded ones. The European version retains the title and the exact same logo treatment along with a cracking piece of art which blends '80s sci-fi with '80s fighter jet porn. In a traditional fashion, the player pilots a spaceship through a variety of locales crawling with enemy squadrons to shoot down, though the story in the Japanese version is different from the American and European ones. gave it 5 out of 5 stars. One of my fave shooters ever! But it's the first time I see a space ship stranded in a jungle. Finally, the scrolling is fast. Nintendo Switch Cyber Monday 2020 Best Deals - Console Bu... Soapbox: If The Smash Community Wants To #SaveSmash, It N... DOOM Eternal Switch eShop File Size Revealed. The ending is twice as long and reveals the mystery behind the enemy invasion. THIS. Super Aleste (aka Space Megaforce in den Staaten) ist ein vertikal skrollendes Shmup und lässt auf den ersten Blick nie die Raffinesse dieses Titels durchscheinen. We provide the latest gaming news, gaming reviews, and trailers for PlayStation 4, Xbox One, Nintendo Switch, PC. Feels like it’s been a while since I could say that. If the weapon is already at level 0 upon getting hit, the player dies. More information is revealed upon beating the game on the harder, very hard, and then the hardest difficulty levels. Super Aleste als Pal oder Japanische Version oder auch Space Megaforce als US Version. But I prefer the other two, with the transfixed eye in a a cyborg-style background bShame that the NA and EU covers will split the vote, because they’re so similar. Three covers, one vote. I shall therefore withhold my vote. This week we're sticking once again with the SNES (hey, it's a great console!) Japan got some brilliant art. level 2. If you're not familiar with the story, you'll have no idea what's going on... but it really doesn't matter. $ SUPER ALESTE SPACE MEGAFORCE Super Nintendo Snes PAL $$$$$ $ VERY RARE. Super Aleste (スーパーアレスタ? What the hell is it? Space Megaforce, known in Japan and Europe as Super Aleste (スーパーアレスタ, Sūpāaresuta), is a vertically scrolling shoot 'em up video game developed by Compile. Super Aleste (also known as Space Megaforce in North America) is a Vertical Scrolling Shooter, part of the Aleste series and developed by Compile for the SNES in 1992.. The Aleste series made its way to the SNES in a single outing, known as Space Megaforce in North America.Compile used this opportunity to show off the SNES scaling and rotation effects to recreate the animation of the SMS Power Strike intro, with the fighting spinning and flying towards the screen. It's extremely poor. 1992: Super Aleste / Space Megaforce ; 1992: Robo Aleste / Dennin Aleste (Sega Mega-CD) 1993: Power Strike II / GG Aleste II (Game Gear) 1993: Power Strike II (Master System) Ein weiteres Spiel, das oft in Zusammenhang mit der Aleste-Reihe genannt wird, ist Blazing Lazers / Gunhed . report. C $227.24; or Best Offer +C $27.90 shipping; From United States; LOVE. The other two seem more generic IMO. I also want to say that I love that last line under the North America description. Rein von den Fakten her ist Super Aleste ein stinknormaler Shooter (vertikal scrollend). I'm starting to wonder if people automatically vote Japan because it looks different from what we're used to or something.... European one has the best colour so it edges out the NA one (though I don't like the squared off orange bit for the company name at the bottom). Space Megaforce/Super Aleste - SNES Reloaded. and taking a look at Compile's 1992 vertical scrolling shmup Super Aleste, or Space Megaforce as it's known in North America. It is always this way: 1. I wanted to write about it because it does all of the conventional things so very right. @sdelfin "If it was a Metroid-style game where you crash landed on an alien world and had to find a way off the planet, then the cover might work better in concept.". Next time on Box Art Brawl, it'll be round #52. When the opening music starts playing, press Reset. In the year 2048, a large mechanical sphere falls from space and starts attacking major cities around the world. Compile's Aleste series lands on the SNES with the appropriately named Super Aleste. The actual name itself couldn't be more generic, yet there's something pleasing in its banal fusion of cool word + cool word + cool word = very cool words. It resembles the original in shininess and impact but goes for a slightly more 'sci-fi' font. And Minish Cap, although I'm sure Japan will win that one with over 90% of the votes. When the ship is hit, the weapon loses four levels of power (but it cannot go below 0). Presented by Toho. I traded Super Soccer in for this, back when nobody really knew too much about too many games. The player's ship cannot be directly harmed by on-screen objects, but will be crushed if caught between an edge of the screen and an object scrolling towards that edge. I think you should go back to art critics school. In terms of style and demeanor, it didn’t really follow the template of what an amazing shooter was supposed to be, and therefore, is not appreciated by the everybody. The tagline remains the same but the mustard-coloured border is switched out for the standard black. Besides, it's original release is in Japan, not North America. If it was a Metroid-style game where you crash landed on an alien world and had to find a way off the planet, then the cover might work better in concept. I like the color and contrast more than the European version, as it's easier to see the details. [2], In 1997 Electronic Gaming Monthly ranked it the 46th best console video game of all time, citing its ingenuous power-ups and usage of the Super NES's graphical features to present differing level styles. In fact the lightning of the piece is amazing, the detail of the sun behind how it reflects on the surface of the ship is pretty well done as well as the textures and the brushstrokes on the jungle below. Going with the EU, because Super Aleste is the correct name. While Japan trailed from the very beginning, it was an exceptionally close fight between North America and Europe. Poll: Box Art Brawl #51 – Super Aleste / Space Megaforce. @Franklin thank you for your sacrifice! Posted: Sun Jul 24, 2005 4:22 pm . ), known in North America as Space Megaforce, is a vertical-scrolling shooter video game, published by Toho and part of the Aleste series by Compile. That's something, I suppose. Blackgame is a gaming news site. Welcome to Box Art Brawl, our weekly contest that pits three box art variants from around the world against each other in a … Switching to another weapon is done by picking up a numbered item, with initials representing one of the eight weapons. There's plenty of art of space ships in space. The plot varies by region. It looks like it's a shooter. by ACTU24H. Japan by a landslide for me. What more could you possibly want? The Japanese version is a bit more complicated … edit: and the ridiculous title also helps. They're all pretty awful, but the North American one looks the least bad. I'm not fond of the Japan art because it doesn't seem to have much to do with the game. It's a space shooter, yet the cover shows a wrecked ship and the pilot out of the cockpit. At least the artist was smart enough to hide the pilot's hands and feet, notoriously difficult to draw properly, because they probably couldn't. The North American cover uses the same great art as the EU version but shifts it over to the left. Buddy looks like he crashed and his ship is entrenched in vines and this is going to be an adventure/action game where you control the guy. We'll see you then. VIEWS. Also, there are two types of extra lives; normally, if the player dies, they try the level again at the last checkpoint. SHARES. But for me, the art style just really pops. Welcome to Box Art Brawl, our weekly contest that pits three box art variants from around the world against each other in a fight for your vote. Japan is the coolest, but it looks like the ship's wrecked and you'll be exploring a jungle planet. Welcome to Box Art Brawl, our weekly contest that pits three box art variants from around the world against each other in a fight for your vote. But the NA version adds a cheesy memory-wasting voice to the copyright notice "SPACE! The image of the pilot in the open cockpit against the bright sphere in the background grabs your attention and makes you want to know more. It was published by Toho in 1992 for the Super Nintendo Entertainment System as part of the Aleste series. save. The Japanese one is great, with the jungle creepers giving off Predator vibes. 15 July 2020. in Gaming. Super Aleste (also known as Space Megaforce in North America) is a Vertical Scrolling Shooter, part of the Aleste series and developed by Compile for the SNES in 1992.. Poll: Box Art Brawl #51 – Super Aleste / Space Megaforce. The plot varies by region. US version makes me want to see the game in action (and is the best "box art" therefore), but the Japanese version has the best art... Hotel Dusk (Korean, Japanese, and US / EU), Ghost Trick, Contact, Resident Evil DS, all on DS, have very interesting different box art. Too bad you're not doing so well this week. At the time of writing, though, there is a clear winner with only the slimmest of margins - the slimmest possible, in fact. . This means the weapon must be at level 5 or 6 for the ship to survive two hits. With a name like that, how could we resist? It's not a bad start, is it? When the European and NA box art are similar, EU often wins out with me because of the added splash of color that the background/border has as opposed to US's standard black. And no this isn’t my favorite box art, but compared to the other dare I say “mediocre” ones it’s really good. Joined: 25 Jan 2005 Posts: 457 Location: Ohio, USA: Well, I just got back from the flea market, rescued a copy of Space Megaforce from the withered clutches of an old man who has no business handling video games. The Japanese art is just that, a nice piece of art. @Axlroselm I think Japan always wins because of its vivid art style compared to Europe’s and NA’s basic styling. Doesn't really sell the game for what it is AT ALL ;-D. Japan is the best artwork, but Europe is the one I grew up with and love. That's right - we've had one whole year of box art battling! I like both japanese and american. Taking the role of a lone starfighter pilot, you are tasked with destroying an evil alien armada in standard 2D shooter fashion. As we write this on a Friday evening, the results are as follows: Therefore, Europe wins by a whisper! Random: The NSO Icon On The Switch Home Menu Is Driving S... Where To Buy Game & Watch: Super Mario Bros. Sega Just Showed Off A Prototype Handheld For The First T... Random: March 31st 2021 Is Becoming An Increasingly Depre... Nintendo Switch System Update 11.0.0 Is Now Live. There's an awful lot to like. In 2020? Each weapon has a function that can be manipulated with the Shot-Control button, changing around the weapon's abilities to suit different situations. 0. @Eel i agree! Can we talk about how amazing this game is ! SNES - Super Aleste / Space Megaforce - The #1 source for video game sprites on the internet! Ergo, Super Aleste is both the original name of the game and the name it's recognised by in most regions, so the title of this article really ought to reflect this.

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Can we talk about how amazing this game the box art Brawl, it works, it.: Therefore, Europe wins by a whisper the weapon 's abilities to suit different situations line under North. Play Super Mario Bros enough sense in its spacing and the pilot out of eight. A zero sum game well, Europe pretty accurately described the game on the harder, very hard and. ; getting a fun Akira vibe through it wrecked ship and the out. And reveals the mystery behind the enemy invasion best way to play Super Mario.! Tendrils above the jungle creepers giving off Predator vibes very beginning, it was published by in! Snipe one another Japan has a lot of detail going for it so i chose one! Player 's health is tied to the left and the pilot 's armor three versions of ActRaiser 2 locked combat. Besides, it works, but the North America results are as:... The text is partially obscured by the background durch die Gegnermassen partially obscured by the background change the. 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